Steam store date September 7, 2026, 10:00 UTC · 160+ upgrades on the store page, 180 skills in the release-plan post — not treated as the same count
Bones and Coins Guide

Bones and Coins Abilities Guide: Auto-Cast, Lightning, Arrow Rain

Quick answer: Active skills such as Rain of Arrows and Lightning Strike are strongest when they hit dense waves. Manual casting lets you wait for a cluster; auto-cast trades precision for convenience and steady throughput. Cooldown reset/repeat effects get better as your ability damage and room density increase.
Official Steam screenshot of Crusader ability cards Charge Command, Royal Guard, and Kings DecreeOfficial Steam store screenshot

Recommended ability route

Pre-release footage shows player abilities including Rain of Arrows, Lightning Strike, tornado-style effects and a War Horn-type combat boost as the tree expands.

For progression, prioritize abilities that solve the room you are farming:

  • Area damage: best when skeleton density is high.
  • Burst strike: useful against tougher enemies that survive cursor sweeps.
  • Combat buff: strongest when several heroes are already contributing meaningful damage.
  • Cooldown support: scales with every ability you have unlocked.

Manual or auto-cast?

Manual cast wins when you can wait half a second for a big group. Auto-cast wins when the skill’s cooldown is short, the room is constantly dense, or you are grinding many repetitive sessions.

A good compromise is to manually test a new skill first. Once you understand its target pattern and timing, switch on auto-cast if the automation is not wasting casts into empty space.

Why it works

Ability value scales with targets hit. A mediocre-looking area skill can become excellent after skeleton-limit and spawn upgrades create dense packs. This is why ability and spawn branches should be evaluated together.

Cooldown resets and “cast again” effects also scale multiplicatively: they are weak when your base skills are weak, but powerful after skill damage/area and room density improve.

Common mistakes

Judging a skill in an empty early room. Test it again after spawn upgrades.

Auto-casting immediately. Watch one or two manual uses first so you know whether timing matters.

Buying skill duration/damage before the skill itself contributes. Fix the core build first.

Sources

Ability names and auto-cast behavior appear in the supplied long-form footage, especially HMHb2U9ZAW8 and MF_X8CNWz8g. The expanded launch Skill Tree is documented on the Steam Community hub.